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CogniMem Technologies

June 16, 2012

CogniMem’s Chris McCormick, application engineer, demonstrates how the addition of general-purpose and scalable pattern recognition can be used to bring enhanced gesture control to the Microsoft Kinect. Envisioned applications include augmenting or eliminating the TV remote control, using American Sign Language for direct text translation, and expanding the game-playing experience. To process even more gestures in parallel, simply connect together multiple CM1K neural network processors, in order to expand the knowledge base without impacting recognition performance.

Academy
June 16, 2012

This demonstration, which pairs a Freescale i.MX Quick Start board and CogniMem Technologies CM1K evaluation module, showcases how to use your eyes (specifically where you are looking at any particular point in time) as a mouse. Translating where a customer is looking to actions on a screen, and using gaze tracking to electronically control objects being showcased behind a transparent display such as Samsung’s, can result in a wide range of new applications for gamers, consumers, digital displays, and shop owners alike.

Academy