Embedded Vision Insights: March 13, 2012 Edition
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In the previous newsletter, I told you about embedded vision-related developments coming out of the Mobile World Congress show in Barcelona, Spain. Since then, two additional notable conferences have come and gone, both including plenty of embedded vision news of their own. CeBIT took place from March 6-10 in Hannover, Germany, while the GDC (Game Developer Conference) ran in near-parallel (March 5-9) in San Francisco, California. As before, I was personally unable to attend either show, so I welcome feedback from those of you who saw any of the products I mention below first-hand (as well as on any products whose coverage I might have overlooked).
Take Tobii, for example. I've recently written about the company's eye-tracking technology on several occasions, and Embedded Vision Alliance Founder Jeff Bier got a personal demonstration at January's Consumer Electronics Show. What I didn't realize until recently is that the company doesn't just code embedded vision software algorithms; it's also a hardware developer. At CeBIT, the Tobii unveiled a next-generation eye tracking sensor module called the IS-2S which according to a company spokesperson, fits on a single board, is 75 percent smaller than its precursor, consumes 40% less power and will be "cheaper to implement" (although the company declined to provide specifics).
At the show, Tobii was demonstrating its technology on the cleverly named EyeAsteroids 3D, a pupil-controlled variant of one of my favorite childhood quarter-gobbling gaming diversions, complete with a glasses-free autostereoscopic 3D display. But Tobii wasn't the only company talking up eye-tracking implementations at the time; GazeHawk just got acquired by Facebook. The social networking giant was compelled to do the deal for the human talent it bought, but it apparently didn't have direct interest in the startup's existing products, which use a computer's webcam...